Welcome to Network, Intranet, and Internet Terms.
10-Gigabit Ethernet NEW! 
Accelerated Hub Architecture Section!
ARIN (American Registry of Internet Numbers) OF!  
Distributed InterNet Applications Architecture New!
Knowledge Management Word!
Lambda Switching Terms!
Layer Two Tunneling Protocol Click!!
Microchip Art Here!!
Network Information Service  
RAID  

 

10-Gigabit Ethernet, being standardized in IEEE 802.3a, is a
developing telecommunication technology that offers data speeds
up to 10 billion bits per second. Built on the Ethernet technology
used in most of today's local area networks (LANs), 10-Gigabit
Ethernet is described as a "disruptive" technology that offers a
more efficient and less expensive approach to moving data on
backbone connections between networks while also providing a
consistent technology end-to-end. Using optical fiber, 10-Gigabit
Ethernet can replace existing networks that use ATM switches and
SONET multiplexers on an OC-48 SONET ring with a simpler network
of 10-Gigabit Ethernet switches and at the same time improve the
data rate from 2.5 Gbps to 10 Gbps.
 

10-Gigabit Ethernet is expected to be used to interconnect local
area networks (LANs), wide area networks (WANs), and metropolitan
area networks (MANs). 10-Gigabit Ethernet uses the familiar IEEE
802.3 Ethernet media access control (MAC) protocol and its frame
format and size. Like Fast Ethernet and Gigabit Ethernet, 10-Gigabit
Ethernet uses full-duplex transmission, which makes possible a
considerable distance range. On multimode fiber, 10-Gigabit Ethernet
will support distances up to 300 meters; on single mode fiber, it
will support distances up to 40 kilometers. Smaller Gigabit Ethernet

networks can feed into a 10-Gigabit Ethernet network.

Accelerated Hub Architecture (AHA) (also called Intel Hub Architecture) is an Intel 800-series chipset design that uses a dedicated bus to transfer data between the two main processor chips instead of using the Peripheral Component Interconnect (PCI) bus, which was used in previous chipset architectures. The Accelerated Hub Architecture provides twice the bandwidth of the traditional PCI bus architecture at 266 MB per second. The Accelerated Hub Architecture consists of a memory controller hub and an input/output (I/O) controller hub (a controller directs or manages access to devices).

The memory controller hub provides the central processing unit (CPU) interface, the memory interface, and the accelerated graphics port (AGP) interface. The memory controller hub supports single or dual processors with up to 1 GB of memory. The memory controller hub also allows for simultaneous processing, which enables more life-like audio and video capabilities.

The I/O controller hub provides a direct connection from the memory to the I/O devices, which includes any built-in modem and audio controllers, hard drives, Universal Serial Bus (USB) ports, and PCI add-in cards. The I/O controller hub also includes the Alert on LAN (local area network) feature that sounds an alert when software failures or system intrusion occurs.

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ARIN (American Registry of Internet Numbers) is the organization
in the U.S. that manages IP address numbers for the U.S. and
assigned territories. Because Internet addresses must be unique
and because address space on the Internet is limited, there is a
need for some organization to control and allocate address number
blocks. IP number management was formerly a responsibility of the
Internet Assigned Numbers Authority (Internet Assigned Numbers
Authority), which contracted with Network Solutions Inc. for the
actual services. In December 1997, IANA turned this responsibility
over to ARIN, which, along with Reseaux IP Europeens (RIPE) and Asia
Pacific Network Information Center (APNIC), now manages the world's
Internet address assignment and allocation. Domain name management
is still the separate responsibility of Network Solutions and a
number of other registrars accredited by the Internet Corporation
for Assigned Names and Numbers (Internet Corporation for Assigned
Names and Numbers).
 

For Internet Protocol Version 6 (IPv6), which extends the length of
an Internet address from 32 bits to 128 bits, ARIN will have many

more addresses to manage and allocate.

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Distributed InterNet Applications Architecture

 

Now referred to as its "Web solution platform," DNA (Distributed

interNet Applications Architecture) was the original name for

Microsoft's strategy to combine its own application-building and

serving technologies with Web protocols.  DNA makes it possible

for a company to build applications that take advantage of both

the Windows platform and the distributed application and data

possibilities of the Internet. In Microsoft's view, users and

companies want both the capabilities of the Windows interface and

applications on their personal computer and the ability to locate

and use other applications and data on the Internet.

 

Microsoft's Web solution platform is a framework for fitting Windows

and the PC into the 3-tier application concept in which presentation

and local applications and data are performed on the PC while

business processing and database management take place at other

places in a network.

 

In addition to the Windows operating system and the Internet Explorer

browser, Microsoft identifies these concepts, services, and products

as part of its Web solution platform:

 

* The Component Object Model (Component Object Model), including both:

      o Microsoft's own COM and related technologies

      o Industry specifications based on COM

* Presentation Services (the mechanics of managing the user interface)

   including:

      o HTML and Dynamic HTML (dynamic HTML)

      o script

      o Components (such as windows, icons, task bars, and so forth)

      o Win32

* Application Services

      o The Internet Information Server (Internet Information Server,

         the Windows NT Web server)

      o Microsoft Message Queue Server (MSMQ)

      o Microsoft Transaction Server (Microsoft Transaction Server)

* Data Access Services

      o Universal Data Access (Universal Data Access)

      o ActiveX Data Objects (ActiveX Data Objects)

      o Object Linking and Embedding DB

* Windows System Services

      o Directory

      o Security

      o Management

      o Networking and Communications

* Other Tools

      o VisualStudio (a visual programming interface)

      o FrontPage (a WYSIWYG Web page building tool)

      o Microsoft BackOffice

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Knowledge Management is the name of a concept in which an enterprise
consciously and comprehensively gathers, organizes, shares, and
analyzes its knowledge in terms of resources, documents, and people
skills. In early 1998, it was believed that few enterprises actually
had a comprehensive knowledge management practice (by any name) in
operation. Advances in technology have changed the way we access and
share information and now many enterprises have some kind
of knowledge management framework in place.
 

Knowledge management involves data mining and some method of operation
to push information to users. Some vendors are offering products to
help an enterprise inventory and access knowledge resources. The Lotus
Knowledge Discovery System, for example, advertises that it can locate
and organize relevant content and expertise required to address
specific business tasks and projects. It will analyze the relationships
between content, people, topics, and activity, and produce a knowledge
map report, based on a point system, that can be shared.
 

This process includes:
 

Gathering
* Data entry
* OCR and scanning
* Voice input
* Pulling information from various sources
* Searching for information to include
 

Organizing
* Cataloging
* Indexing
* Filtering
* Linking
 

Refining
* Contextualizing
* Collaborating
* Compacting
* Projecting
* Mining
 

Disseminating
* Flow
* Sharing
* Alert
* Push
 

A knowledge management plan involves a survey of corporate goals
and a close examination of the tools, both traditional and technical,
that are required for addressing the needs of the company. The
challenge is to select or build software that fits the context of the

overall plan and encourage employees to share information.

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Lambda Switching (sometimes called photonic switching, or wavelength
switching) is the technology used in optical networking to switch
individual wavelengths of light onto separate paths for specific
routing of information. In conjunction with technologies such as
dense wavelength division multiplexing (DWDM) - which enables 80
or more separate light wavelengths to be transmitted on a single
optical fiber - lambda switching enables a light path to behave
like a virtual circuit.
 

Although the ability to redirect specific wavelengths intelligently
is, in itself, a technological breakthrough, lambda switching works
in much the same way as traditional routing and switching. Lambda
routers - which are also called wavelength routers, or optical
cross-connects (OXC) - are positioned at network junction points.
The lambda router takes in a single wavelength of light from a
specific fiber optic strand and recombines it into another strand
that is set on a different path. Lambda routers are being
manufactured by a number of companies, including Ciena, Lucent,
and Nortel.
 

Multiprotocol Lambda Switching is a variation of Multiprotocol Label
Switching (MPLS, confusingly, the abbreviation for both variants)
in which specific wavelengths serve in place of labels as unique
identifiers. The specified wavelengths, like the labels, make it
possible for routers and switches to perform necessary functions
automatically, without having to extract instructions regarding
those functions from IP addresses or other packet information.
 

Lambda switching gets its name from lambda, the 11th letter of the
Greek alphabet, which has been adopted as the symbol for wavelength.
In networking, the word is used to refer to an individual optical

wavelength.

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Layer Two Tunneling Protocol (L2TP) is an extension of the
Point-to-Point Tunneling Protocol (PPTP) used by an Internet
service provider (ISP) to enable the operation of a virtual
private network (VPN) over the Internet. L2TP merges the best
features of two other tunneling protocols: PPTP from Microsoft
and L2F from Cisco Systems. The two main components that make
up L2TP are the L2TP Access Concentrator (LAC), which is the
device that physically terminates a call and the L2TP Network
Server (LNS), which is the device that terminates and possibly
authenticates the PPP stream.
 

PPP defines a means of encapsulation to transmit multi-protocol
packets over layer two (L2) point-to-point links. Generally, a
user connects to a network access server (NAS) through ISDN,
ADSL, dialup POTS or other service and runs PPP over that
connection. In this configuration, the L2 and PPP session
endpoints are both on the same NAS.
 

L2TP uses packet-switched network connections to make it possible
for the endpoints to be located on different machines. The user
has an L2 connection to an access concentrator, which then
tunnels individual PPP frames to the NAS, so that the packets can
be processed separately from the location of the circuit termination.
This means that the connection can terminate at a local circuit
concentrator, eliminating possible long-distance charges, among
other benefits. From the user's point of view, there is no

difference in the operation.

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Microchip Art is a microscopic non-functioning drawing impressed
on the surface of the design mask used in the production of microchips.
The art, which grew out of the tradition of having chip designers
"sign" their work, is created by etching into the upper metallic
layers of the chip in an unused corner of the chip mask. The
existence of microchip art was not widely known until 1998 when
photographer Michal Davidson accidently stumbled on an example
of microchip art while photographing the geometric patterns of
a microchip. Davidson, who makes his living photographing ordinary
objects under a high-power Nikon optical mircroscope, was surprised
to find the children's book character "Waldo" hiding among the
thousands of square microns of circuitry he was looking at. (The
objective of the "Where's Waldo?" books is for children to find
the Waldo character who is hidden somewhere in each page's
illustration.) Davidson, who at first thought the image was a
fluke, began to closely examine other microchips under his microscope
and found what writer Michael Stroh has described as "the Lascaux
Cave of the computer industry".
 

Since his initial discovery, Davidson has found and photographed a
wide variety of examples of microchip art, including intricate
sketches of hummingbirds, locomotives, and buffalo. After posting
his microphotographs on a Web site, Davidson was pleased to have many
of the chip designers contact him about their work and explain the
symbolism behind the chosen design. For example, a bulldozer that
appears on a chip designed in 1980 by Synertek was a mystery until
it was learned that the chip was used in heavy equipment electonic
monitoring systems.
 

Microchip art is frowned upon in some corporations, noteably Intel,
because the software used to create chips is programmed to spot design
flaws, and, as microchips become more complex, the possibility exists
that poorly executed microchip art could pose production problems.
Chip designers, however, compare microchip art to the "Easter eggs"
that programmers leave behind, and promise that somehow creative

minds will continue to "make their mark" upon their work

 

Network Information Service
 

What's the easiest way to administer your UNIX network? One of them is
to use the NIS, discussed in this tip from TCP/IP Network
 

The Network Information Service (NIS) is an administrative database
that provides central control and automatic dissemination of important
administrative files. NIS converts several standard UNIX files into
databases that can be queried over the network. The databases are
called NIS Maps. Some maps are created from files that you're familiar
with from system administration, such as the password file
(/etc/passwd) and the groups file (/etc/group). Others are derived from
files related to network administration.
 

/etc/ethers
Creates the NIS maps ethers.byaddr and ethers.byname. The /etc/ethers
file is used by RARP.
 

/etc/hosts
Produces the maps hosts.byname and hosts.byaddr.
 

/etc/networks
Produces the maps networks.byname and networks.byaddr.
 

/etc/services
Produces a single map called services.byname.
 

/etc/aliases
Defines electronic mail aliases and produces the maps mail.aliases and
mail.byaddr.
 

Check the maps available on your server with the ypcat - x command.
 

The advantage of using NIS is that these important administrative
files can be maintained on a central server, and yet completely
accessible to every workstation on the network. All of the maps are
stored on a master server that runs the NIS server process ypserv. The
maps are queried remotely by client systems. Clients run ypbind to

locate the server.

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RAID
 

RAID (redundant array of independent disks) is a way of storing the
same data in different places (thus, redundantly) on multiple hard
disk. By placing data on multiple disks, I/O operations can overlap
in a balanced way, improving performance. Since multiple disks
increases the mean time between failure (MTBF), storing data
redundantly also increases fault-tolerance.
 

A RAID appears to the operating system to be a single logical hard
disk. RAID employs the technique of striping, which involves
partitioning each drive's storage space into units ranging from
a sector (512 bytes) up to several megabytes. The stripes of all
the disks are interleaved and addressed in order.
 

In a single-user system where large records, such as medical or
other scientific images, are stored, the stripes are typically set
up to be small (perhaps 512 bytes) so that a single record spans
all disks and can be accessed quickly by reading all disks at the
same time.
 

In a multi-user system, better performance requires establishing a
stripe wide enough to hold the typical or maximum size record. This
allows overlapped disk I/O across drives.
 

There are at least nine types of RAID plus a non-redundant array (RAID-0):
 

* RAID-0. This technique has striping but no redundancy of data. It
  offers the best performance but no fault-tolerance.
* RAID-1. This type is also known as disk mirroring and consists of at
  least two drives that duplicate the storage of data. There is no
  striping. Read performance is improved since either disk can be read
  at the same time. Write performance is the same as for single disk
  storage. RAID-1 provides the best performance and the best
  fault-tolerance in a multi-user system.
* RAID-2. This type uses striping across disks with some disks storing
  error checking and correcting (ECC) information. It has no advantage
  over RAID-3.
* RAID-3. This type uses striping and dedicates one drive to storing
  parity information. The embedded error checking (ECC) information is
  used to detect errors. Data recovery is accomplished by calculating
  the exclusive OR (XOR) of the information recorded on the other drives.
  Since an I/O operation addresses all drives at the same time, RAID-3
  cannot overlap I/O. For this reason, RAID-3 is best for single-user
  systems with long record applications.
* RAID-4. This type uses large stripes, which means you can read records
  from any single drive. This allows you to take advantage of overlapped
  I/O for read operations. Since all write operations have to update the
  parity drive, no I/O overlapping is possible. RAID-4 offers no advantage
  over RAID-5.
* RAID-5. This type includes a rotating parity array, thus addressing the
  write limitation in RAID-4. Thus, all read and write operations can
  be  overlapped. RAID-5 stores parity information but not redundant data
  (but parity information can be used to reconstruct data). RAID-5 requires
  at least three and usually five disks for the array. It's best for multi-
  user systems in which performance is not critical or which do few write
  operations.
* RAID-6. This type is similar to RAID-5 but includes a second parity
  scheme that is distributed across different drives and thus offers
  extremely high fault- and drive-failure tolerance. There are few or
  no commercial examples currently.
* RAID-7. This type includes a real-time embedded operating system as
  a controller, caching via a high-speed bus, and other characteristics
  of a stand-alone computer. One vendor offers this system.
* RAID-10. This type offers an array of stripes in which each stripe is
  a RAID-1 array of drives. This offers higher performance than RAID-1 but
  at much higher cost.
* RAID-53. This type offers an array of stripes in which each stripe is a
  RAID-3 array of disks. This offers higher performance than RAID-3 but at

  much higher cost.

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